Thanks for the help, useful info there. How do I offset it’s position from the road exactly though? What function? I understand how to set up the line trace components. How do I use the info from these to offset the projectiles angle and position in relation to the surface and the bounce angle on walls. It’s a bit over my head in terms of being able to blueprint this yet. It sounds like it would be quite a big blueprint when I was really hoping for component manipulation and maybe minor blueprint work while letting the physics handle the rest. My mathematical abilities are not the best either. Do you know of any tutorials that cover something similar?