KaRm - Multiplayer Tower Crane & Modular Building System (UE 5.0.3)

A complete, production-ready Multiplayer Tower Crane and Modular Construction System built entirely in Blueprints for Unreal Engine 5.0.3. Designed specifically for co-op gameplay and physics-based interactions, this system features 0 errors and a highly scalable framework, perfect for developers looking to add building or heavy machinery mechanics to their games.

🚀 Key Features:

  • 100% Multiplayer Replicated: Full Server/Client replication for all movements, interactions, and events.

  • Advanced Tower Crane Control: Smooth rotation, hook movement, and lifting mechanics synchronized perfectly across the network.

  • Physics-Based Interaction: Realistic object lifting and dropping with optimized network authority (0 jittering).

  • Ground Crew Interaction: Ground players can use Line Trace to attach/detach objects and rotate flying walls dynamically using a guide-rope mechanic (Q/E controls).

  • Pre-setup Modular System: Includes a fully setup BP_Base_Wall and child assets like the cement bucket, allowing you to easily expand the system with different sizes (5m, 4m, 3m) and variations without rewiring.

  • Cement Bucket & Visibility System: A functional cement bucket that can be toggled open/closed from the ground crew with replicated visibility controls.

  • Performance Optimized: Clean blueprint layout with comment blocks and fully optimized folders. Includes Fix Up Redirectors preparation for instant integration.

⚙️ Technical Details:

  • Unreal Engine Version: 5.0.3

  • Blueprints: Yes (Fully commented)

  • Network Replicated: Yes (Dedicated/Listen Server compatible)

  • Input System: Enhanced Input / Standard Legacy Input compatible

  • Documentation: Clean code structure, easy to swap meshes and change properties.