A Project Hub That
Natively Speaks Unreal.
Purpose-built for Unreal to help you focus on what matters.
Create Magic — Don’t switch tabs.
Kard in 60 seconds:
Website:
Documentation:
The Problem
Most teams scatter their development pipeline across a web-based tracker, a chaotic wiki, and a chat app—none of which have any idea what a level, a coordinate, or an animation blueprint actually is. Every piece of feedback requires manual hunting, context switching, and endless alt-tabbing.
The Solution: Context Right Where You Build
Kard runs entirely as a native C++ editor module—not a bloated web-wrapper or a separate launcher. It bridges the gap between your project management and your actual viewports, allowing you to track tasks, document systems, and review your board mid-playtest without ever leaving Unreal Engine.
Key Features
Spatial Task Anchoring
Stop guessing where a bug happened. Drag and drop a task or a note directly into your 3D viewport to anchor it to specific actors, levels, or exact coordinates.
Kards That Deep-Link Into Unreal
Stop hunting through the Content Browser. Hyperlink your actual Unreal assets directly inside your markdown descriptions. Kard automatically generates interactive buttons that can:
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Instantly open specific Blueprints or assets.
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Snap the camera to a precise position in the viewport.
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Cross-reference and open other Kards.
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All of this without altering any of your project files!
Production-Ready Markdown Editor
Built natively with C++ and Slate for blazing-fast rendering. Write all of your issues, bug reports, and wiki pages in beautiful rich text with full support for:
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Embedded images via drag and drop or paste from the clipboard
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Videos.
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Engine asset context links.
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Clean, readable technical formatting.
Built-in Tooling Suite
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Tasks: Full tracking suite built for agile development loops.
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Notes & Wiki: Keep your technical documentation side-by-side with your active levels.
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Optional MCP Server: Advanced integration capabilities to help you manage your project infrastructure (disabled by default).
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Optional AI Integration: Bring Your Own Key (BYOK) to supercharge your documentation workflows (disabled by default).
Technical Specifications
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Architecture: 100% Native C++ & Slate architecture.
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Performance: Ultra-lightweight memory footprint with zero external launcher overhead.
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Workflow: Perfect for solo indie devs who need to stay focused, or multi-disciplinary teams tired of translating Jira tickets into coordinates.