During this week, I am working in testing the enhanced input officially coming with UE5.1. I just added 4 input actions (press A, Press B, Press X and Press Y) and the commands are to open level by name to 4 test levels created. I justadded these actions to IMC_Default found in VRTemplate/Input. For VR preview, no problem, everything was OK. But when I packaged it as android AST/EST and installed the apk to my meta quest 2, the open level function just gave a flashing screen and nothing happened like tested in VR preview.
I don’t know how to continue to use the old fashiond input.