I’ve pulled together a really small team for some game development, as I’ve played many games over the years and game development has been my career goal for quite some time.
We’re starting out with UDK to test the waters and see if we can even pull off even just a small, simple game. Our plan is to slowly work our way from non-profit, to small-profit, and then finally big-profit; if we end up successful.
I know that other programs are used for things such as textures and character creation. So, I’m wondering where to start there… We’re on a very low budget (about $30 or under if possible), as only two of us currently have jobs… Which are very low-pay.
I am also wondering where to start with coding, and if different types of games will require different types of code (I.E. a 2d rpg would require C++).
No one has any experience in game development, coding, etc. I do have a very small and limited amount of experience in digitally editing art, but that is about it. We’re more of character creators/storytellers, and one artist. So yes, we are starting off literally on square one.
With that being the case, any and all tips, hints, tricks, advice, etc., would be incredibly helpful!