Just in case it wasn't obvious - Blueprint Compilation Manager is STILL broken in 4.19...

Same here, stupidly long compile times. Forced to use compilation manager as the ‘dirty’ issue is in the “won’t fix” basket (Unreal Engine Issues and Bug Tracker (UE-56457)). Why fix something that isn’t broken, or better yet - why try “fix” something and make it even worse then push it live?