So, in 4.18 it was pretty bad and we could disable it. In 4.19, you added this neat feature which keeps BPs dirty after disabling the Compilation Manager…
A feature no one asked for. Supposedly in another thread, a dev said the toggle is going away… that’s* cool*.
So this is a relatively average sized Blueprint in 4.19:
Compilation Manager Off:
Compile Time = 8k ms (8secs) (but BP remains Dirty)
With the Compilation Manager on… same BP:
over **1 minute, my gyazo ran outta time…
Here is the final outcome:
83k ms (83 secs, 1min 23 seconds)
Conclusion: Your Compilation Manager is broken. Please fix it in a hotfix (so it doesn’t remain dirty) in 4.19.x, until it works as it’s supposed to.