Just starting to get my head around things, can do the just beyond basics in a blueprint, able to play a little with meshes, Basic menu seems easy.
To go forward in a positive motion, where / what should I learn next. There are thousands of tutorials out there, and some have taught me stuff accidentally.
To make any game, I need a good grounding to get going, but just not sure on what are important basics. Just learnt line tracing, like it and can see that is useful.
Any ideas on where or what to look for when looking and getting a great foundation. AI is one, but need more than that.
Any help would be appreciated.