The “Just because I can” project consists of some model and texture assets I have for Daz Studio. At the moment I’m standing at 360k geometry 10 2048 textures.
A quick update. Did some work with the sub-surface scattering and added some reflective materials to the eyes. I also updated the materials to included normal maps as well as the usual “stuff” to make things stand out a bit more.
Still need to do a fair amount of work with the hair but I’m going to hold out in hopes for a UE4 hair shader.