Jumping SFX Plays in an Empty Level? (Please help!)

hello! so i am currently working on a 3d sidescroller in unreal, but i am facing a small audio error. here’s a 10 second YT vid showing the problem: https://www.youtube.com/watch?v=wNCcGjcKeFM. basically, there is a sfx for when the player character jumps in the game. i’ve built empty levels with widgets for the title & control screens with nothing in them, but when i play them, you can hear the jumping sfx on a loop! i see that when the level plays, it says the player character is there, but it shouldn’t be.

is there a way for me to either a) remove the player character’s spawn point from the empty levels even though it’s not present in the world outliner, or b) mute those levels?


(subtle bump)

(one more attempt… D:)