Jump Z Curve

Hey guys,

I’m currently trying to make a 2D game and I want the character to have weight to the jump as currently it’s a very round curve like the picture on the left.


I’m trying to make it look more like the one on the right. Now I’ve tried using a timeline which changes the Jump Z however, it doesn’t really work. Anyone got a better idea that could work?

You can try to increase the Gravity Scale and Jump Z Velocity together. It always helps.