Hello,
I’ve run into an issue where the jump node doesnt do anything and im at a loss as to why it happens. Has anyone run into a similar issue? The execution flow continues from the jump node, but it doesnt do anything. I’ve attached a gif showing the issue. Ive tried with the “p” key and JumpAction key that is set to spacebar. both of them have Consume Input enabled and override Parent Binding.
So I found the solution and it seems to be very specific to my project. As its a collaborative project multiple people are working on it and apparently, someone added an invalid AND condition to the CanJump (const).