If I have anything but 0 in the Jump Max Time, i am able to jump infinitely mid air.
Like I am able to jump, then jump again, then again, etc.
Hi CaptainJoseph,
- Does this occur in a clean, blank project with no additional content or is it limited to one project?
- What steps can I take to reproduce this on my end?
- Are you using blueprints or C++?
- Do you have anything setting your player state back to falling after jumping?
Hi CaptainJoseph,
We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.