I was porting my project from UE4 4.22 to 4.25. And when I compiled, it said that the jump function didn’t exist. I deleted it and put a new one in and it didn’t have an exec pin, and it said it was an unknown function. It is under a Character class, and I am using the built in functions. I have restarted my editor as well as my computer. Does anyone know what happened?
You will need to create a new character blueprint. Have you found a better way?