Jump action creating wierd interpolation.

Hey guys!
Hope everything is good! =)

So, kind of a newbie problem.
I built a strafing system for my character, but when i jump while not moving, the animation interpolates with the side walk anim.
The problem goes away when i disable the get direction inside the walk state, but i can´t seam to find a way doing it with the 8 direction walk.
Any help wpuld be appreciated =D

Thanks, guys!