Juggling multiple projects

Hi everyone! Ive got a question that I may need some help on.

http://i676.photobucket.com/albums/vv129/Layersofpoo/texturebreakdown_zpsae8458f7.jpg

#1 is a tiling rock texture, #2 is a glacier wall texture and number 3 is a snow buildup texture. I was wondering what you guys thought of the breakdown and If I should build a blend shader with 3 channels or should I just have a bunch of separate planes with the textures assigned to them?

Thanks!