I am trying to create a pause menu with the “Set Game Paused” blueprint with one key that opens and one key that closes but as well as open other widgets from the main pause menu that you’d have to close with the same key you use to close it to go back to the main pause menu before you can close.
I can’t figure out a way to and no information I can find on youtube or anywhere else.
Please, is there a structure you can show me and explain?