Joystick setup will force trigger the released event of the right joystick

Hello ,

I have been trying to reproduce the issue mentioned in the post and I have a few questions for you that will help narrow things down a little further.

Quick questions:

  1. Have you had a change to try and reproduce this issue on a later version of the engine?
  2. How exactly are you setting up a notification that tell you that the Virtual Joystick has been released?
  3. Can you reproduce this issue in a clean project?
  4. If so, could you provide a detailed set of steps to reproduce this issue on our end?