Ready for what’s next? Join us on Tuesday, April 5 for our State of Unreal livestream, where we’ll explore what’s in store for the future of games—and announce some exciting news! There’s no need to register, simply tune in on YouTube or Twitch to watch.
Then stick around for an afternoon packed full of tech talks; the day’s agenda below:
Time | Details | Speakers |
---|---|---|
11:00 AM EDT |
State of Unreal KeynoteReady for what’s next? Don’t miss our keynote for some very special Unreal Engine news. |
Tim Sweeney, Kim Libreri, Dana Cowley, Nick Penwarden, Zak Parrish, Teddy Bergsman Lind, Sjoerd de Jong |
12.30 PM EDT |
The Matrix Awakens: Creating a WorldDiscover how Epic’s Special Projects team leveraged UE5 to create the environment in The Matrix Awakens. We’ll cover our modular procedural approach to building creation; Open World workflows (One File Per Actor, Data Layers, HLODs, level instancing); lookdev breakdowns of materials and texturing; and updates on improvements to Lumen, our global illumination and reflections system. |
Jerome Platteaux, Votch Levi, Scott Clifford |
1.30 PM EDT |
The Matrix Awakens: Generating a WorldFind out how we procedurally generated the city for The Matrix Awakens demo using a combination of Unreal Engine-native procedural tools and a game-changing new Houdini workflow.We’ll dive into the different construction steps and technical challenges that we faced along the way. |
Quentin Marmier, Robert Osbourne, Julien Marchand |
2.30 PM EDT |
Creating your first game in Unreal EngineTune in for a fast-paced and inspirational tech talk on creating a game in Unreal Engine. |
Andreas Suika |