Join Session does not work (Steam, Advanced sessions plugin)

Hopefully relevent stuff from client log

[2024.06.13-03.18.13:063][ 90]LogBlueprintUserMessages: [SessionResults_C_0] Joined Session
[2024.06.13-03.18.13:063][ 90]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock → LockOnCapture
[2024.06.13-03.18.13:063][ 90]LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture → CapturePermanently
[2024.06.13-03.18.13:064][ 90]LogNet: Browse: 192.168.0.3/Game/MyStuff/MultiplayerANDMaps/MainMenu
[2024.06.13-03.18.13:071][ 90]LogSockets: Warning: Unable to load SocketSubsystem module STEAM
[2024.06.13-03.18.13:102][ 90]LogSockets: Warning: SteamSockets: Cannot get information on an invalid socket handle, returning null
[2024.06.13-03.18.13:109][ 90]LogNet: Warning: Could not create socket for bind address 76561198045845001, got error SteamSockets: setsockopt SO_BROADCAST failed (0)
[2024.06.13-03.18.13:109][ 90]LogSockets: Warning: SteamSockets: Cannot get information on an invalid socket handle, returning null
[2024.06.13-03.18.13:110][ 90]LogNet: Warning: Could not create socket for bind address ::, got error SteamSockets: setsockopt SO_BROADCAST failed (0)
[2024.06.13-03.18.13:110][ 90]LogNet: Warning: Encountered an error while creating sockets for the bind addresses.
[2024.06.13-03.18.13:110][ 90]LogNet: Error: InitBindSockets failed:
[2024.06.13-03.18.13:110][ 90]LogNet: Warning: Failed to init net driver ConnectURL: 192.168.0.3/Game/MyStuff/MultiplayerANDMaps/MainMenu:
[2024.06.13-03.18.13:110][ 90]LogNet: Warning: error initializing the network stack
[2024.06.13-03.18.13:120][ 90]LogNet: DestroyNamedNetDriver IpNetDriver_0 [PendingNetDriver]
[2024.06.13-03.18.13:158][ 90]LogNet: Warning: Travel Failure: [PendingNetGameCreateFailure]: Error initializing network layer.
[2024.06.13-03.18.13:164][ 90]LogNet: TravelFailure: PendingNetGameCreateFailure, Reason for Failure: ‘Error initializing network layer.’
[2024.06.13-03.18.13:171][ 90]LogNet: Warning: Travel Failure: [ClientTravelFailure]:
[2024.06.13-03.18.13:171][ 90]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: ‘’
[2024.06.13-03.18.13:174][ 91]LogNet: Browse: /Game/MyStuff/MultiplayerANDMaps/MainMenu?closed
[2024.06.13-03.18.13:174][ 91]LogNet: Connection failed; returning to Entry
[2024.06.13-03.18.13:174][ 91]LogTemp: Warning: PreSetupLoadingScreen
[2024.06.13-03.18.13:177][ 91]LogLoad: LoadMap: /Game/MyStuff/MultiplayerANDMaps/MainMenu?closed

Seems like i have some kind of sockets problem

[2024.06.13-03.18.13:158][ 90]LogNet: Warning: Travel Failure: [PendingNetGameCreateFailure]: Error initializing network layer.
[2024.06.13-03.18.13:164][ 90]LogNet: TravelFailure: PendingNetGameCreateFailure, Reason for Failure: ‘Error initializing network layer.’

I think this is related to me not having a 2nd computer or router to test with at the moment you said at some point it was required to test with 2nd computer and on a different network back on 4.something dunno if that’s still relevant but im by no means a network expert so idk

Should be noted this was a lan game i tried to setup with Standalone Game, Net mode Standalone game

I have everything shown above the same as OP of this post

The plugins i have related to steam


Also
Online Subsytem Utils
Online Subsystem
Online Base
Online Services

No other multiplayer related plugins

I’ll send or attach whatever you need to see to help solve this but on the surface it appears i have the same issue as OP and this isn’t my post so I’d mainly worry about Ops question which is likely my issue as well

Is the log in “projects/PROJECTNAME/Saved/Logs”
the appropriate place to be looking?

I dont know what i would even need to learn to understand this stuff
More c++ and probably also the entirety of networking or at least basics enough to understand layers and sockets

But if you can say what i need to go learn that would be a fantastic help as well