In-island transactions add a new revenue stream on top of engagement payouts, and pricing your offers well is a design practice, not a one-time decision. We’ll walk through frameworks for setting prices and packaging items: a three-tier price structure (entry, mid, and premium), different pricing logic for durables vs. consumables, and when bundling actually serves your players better than individual offers.
New to in-island transactions? Catch up with our Getting Started livestream:
Relevant docs:
Tune in on August 11 at 2 PM ET!
After the stream, a bundle creation example will be published to the Snippets Repository on the Epic Developer Community.
Join us live
[Unreal Engine YouTube] - https://youtube.com/live/S1XDXXr2erQ
[Fortnite Create YouTube] - https://youtube.com/live/KItEV9Q1QvI
[Unreal Engine Twitch] - UnrealEngine - Twitch
We’re planning more livestreams on the Fortnite economy—let us know which topics would be most useful.
