Generate texture maps directly in Unreal Engine. No external tools needed.
Simply right-click any texture in the Content Browser to instantly generate all PBR maps with your saved settings. Or open the EASY MAPS window for full control with real-time preview.
FEATURES
Normal Map (Sobel/Scharr filter)
Height/Displacement Map
Ambient Occlusion Map
Roughness Map
Albedo Map (Delighting)
Real-time 2D/3D Preview
Height from Normal (Poisson Integration)
Right-click Quick Generate
Save/Load Presets
PNG Export
SUPPORTED VERSIONS
UE 5.4 / 5.5 / 5.6