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**Skillset**: *Real Time Visual Effects Artist*
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Low Poly Modeling
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High Poly Modeling
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UV Unwrapping
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Texture Maps Baking (e.g., Normals)
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Textures and Materials Creation
Physically Based Rendering (PBR) and Specular Based Workflows**Software Expertise and Familiarity**
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3DS Max
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Maya
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Adobe Photoshop
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Adobe Illustrator
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Adobe After Effects
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EmberGen
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VectorRayGen
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Substance Designer
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Substance Painter
Would you like to know more? Click here to view my portfolio. For inquiries you may [EMAIL=“johnemerson@johnemerson.net”]email me at johnemerson[at]johnemerson.net.
I am open for remote contract work, full-time opportunities, or just simply hobby projects. I am located centrally in the United States (CST).