Game-ready π§ββοΈ low-poly mesh, rigged and retargeted to the UE5 Skeleton, including animations and morph targets. TP blueprint; animation control rig for the skeleton and IK chain, including animation poses. Cloth dynamics are set for the shirt, while the hair movement is controlled via physics simulation.
Model Description π
Tris= 49.724
Vertices= 32.826
Polys= 24.862
Including π₯
Master Materials= 8
Instance Materials= 16
Material Functions= 4
SS Profiles= 3
Textures= 93 (up to 4 k)
Sounds= 10
Sound Cue= 9
Anim In-Place= 37
Anim Root= 8
Note!!!
Plugins: Chaos Cloth, Movie Render Queue - NEED TO BE ENABLED For This Project!!!
In the project settings, the movie pipeline CLI encoder executable path needs to be redirected to the active encoder directory.