John Criss - SkinnerZ

Game-ready πŸ§Ÿβ€β™‚οΈ low-poly mesh, rigged and retargeted to the UE5 Skeleton, including animations and morph targets. TP blueprint; animation control rig for the skeleton and IK chain, including animation poses. Cloth dynamics are set for the shirt, while the hair movement is controlled via physics simulation.

Model Description 😊
  • Tris= 49.724

  • Vertices= 32.826

  • Polys= 24.862

Including πŸ”₯

  • Master Materials= 8

  • Instance Materials= 16

  • Material Functions= 4

  • SS Profiles= 3

  • Textures= 93 (up to 4 k)

  • Sounds= 10

  • Sound Cue= 9

  • Anim In-Place= 37

  • Anim Root= 8

Note!!!

Plugins: Chaos Cloth, Movie Render Queue - NEED TO BE ENABLED For This Project!!!

In the project settings, the movie pipeline CLI encoder executable path needs to be redirected to the active encoder directory.

Demo🎦: https://youtu.be/hdu2pV4jdw8?si=1rdluBR-EZ61CF83