"Jittery" texture quality.

Hello,

I’ve tried both Photoconsistency based and Visibility based, but the texture being rendered out are very “jittery”.

Is there a setting with texture reconstruction that improves this? This series of images seems very well aligned, so not sure why I’m seeing this artifact.

Hi breravin
it looks like misalignment… Is it just on a single spot or are there multiple issues like this ? How many cameras are looking there ?

It’s over about 60% of the surface. I have 32 shots, all with significant overlap. However, there are probably only 2 or 3 cameras looking a this spot.

Hi breravin
As I have said, from my experience it looks like misalignment, you can check it with control points placement in the problematic area.
Can you post some screenshots of the whole scene so that the cameras can be seen clearly ?

Yes, I understand misalignment, but I don’t know how to improve the alignment (:

Image

Image

Hi Breavin

Get more images, it will help to improve not only texturing but even mesh reconstruction… get double amount of images…

Or you can use ControlPoints…