High quality hero real-time assets. Ready for high-end cinematic and interactive experience.
Original work of a basketball jersey outfit. Metahuman parametric system compatible.
Technical information:
· Body Types Supported: Parametric clothing scalable size fitting.
· Metahuman Skeleton Support: Yes
· All meshes are created in quads.
· All meshes has UV.
· The 4K texture maps are based on UV.
· Adjustable material instance parameters in the runtime of metahuman creator.
· Sim and render meshes are included on the jersey and shorts.
· LOD0 Jersey top and shorts triangles = 29204, material slot = 1
· LOD0 trainer triangles = 19848, material slot = 1
· Auto generated LOD1, 2, 3 is included in mhpk asset.
What’s included:
· Metahuman package asset (.mhpk) of the full look.
· Additional OBJ render mesh of the jersey, shorts and trainer in quads.
· Additional 4K texture images for Basecolour, Normal (directX) and OccusionRoughnessMetallic based on UV.
· Additional image for logo texture swapping. Welcome to create your own!!
Thank you very much, please feel free to message me if you have any questions.