This Track and Field Arena is a detailed, game-ready 3D model built with high-quality PBR textures. It is ready to use out of the box for real-time rendering in games, cinematics, and visualizations.
The model includes setups for multiple athletics events and offers full flexibility through a customizable Blender file. The scene is fully prepared for Blender’s Eevee “Next” renderer with ray tracing enabled. All assets are correctly scaled, rotated, and logically named for smooth workflow and easy editing. The preview images in Blender are rendered using various HDRi environments to showcase different lighting conditions in the scene. However, these HDRi images are external files and are not embedded within the Blender project file itself, the Blender file is set up with a dynamic background.
Features
Complete setups for running, high jump, long jump, triple jump, javelin throw, discus throw, pole vault, and more
Includes scoreboard and 10 customizable billboards
Scene lighting configured with lamps and spotlights
Editable UV layout for quick customization of billboard graphics using the BaseColor Texture
Technical Details
Texture Maps: BaseColor, Metal, Roughness, Normal (3-4k)
Object in scene: 167
Vertices: 254,069
Texture Formats: PNG (540.1 MB) and JPG (92.6 MB) included in separate folder
The Blender file and exported versions use JPG textures, except for the fence which uses PNG textures with alpha transparency
Model available in Blender (.blend) and other formats for easy integration into any 3D pipeline or game engine
Documentation included with information of the Blender file material and texture setup
The included Blender file allows you to reposition props or make quick adjustments to suit your project’s requirements.
This track and field arena is optimized, organized, and game-ready—perfect for creating realistic sports environments in games, animations, or simulations with easy customization options. Use the model directly in you project or fine-tune it in Blender to match your creative vision.