JG3D - Mobile Battery Charger

This detailed 3D model represents a mobile charging unit designed for on-site vehicle and equipment charging. It can operate both grid-connected or independently in island mode, providing flexible power solutions for field operations, construction sites, or remote locations. The system delivers up to 300 kW of DC output power with a total energy capacity of 600 kWh.

The design is based on real-world references for accurate scale, proportions, and materials, ensuring realism in both renders and animations.

Texturing and Materials:

  • Physically Based Rendering (PBR) workflow

  • BaseColor: 4K

  • Roughness: 4K

  • Normal: 4K

  • Metal: 2K

  • Emission (charger display): 2K

  • Two UV-mapped materials: container and display

Model Specifications:

  • Texel Density: 4,439 px/cm (average)

  • Vertices: 28,127

  • Faces: 27,430

  • Textures available in JPG and high-quality PNG formats

  • File formats: .blend, .fbx, .glb, and .usdz

Rendering Setup:
The Blender file is optimized for both Eevee (with ray tracing enabled) and Cycles render engines. Eevee with ray tracing is recommended for the best combination of quality and performance.

Dimensions:

  • Width: 3.24 m

  • Depth: 2.64 m

  • Height: 2.65 m

This model is ideal for architectural visualization, industrial design, game engine, and simulation projects, offering high realism, efficient topology, and clean PBR materials.