Ok turns out ground friction is useful otherwise my character does slide when I click in the opposite direction. So 100 works fine, but 200 was too much, its weird that it didn’t show in the play in editor mode though.
Ok turns out ground friction is useful otherwise my character does slide when I click in the opposite direction. So 100 works fine, but 200 was too much, its weird that it didn’t show in the play in editor mode though.