Built on top of Unreal Engine’s native SKM_Groom_Head_Legacy01 base, it is fully optimized and designed for MetaHuman characters. This look blends sophistication with approachability, making it perfect for virtual idols, livestream avatars, beauty-focused characters, or game NPCs.
Fully compatible with MetaHuman characters
Uses MetaHuman default hair material for easy integration
Easily adapts to compatible MetaHuman head geometry
Smooth scalp blending for cinematic and animation use
Hair asset only. MetaHuman character not included
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以 Unreal Engine 原生的 SKM_Groom_Head_Legacy01 為基礎重新製作,專為 MetaHuman 系列角色打造。非常適合用於虛擬偶像、虛擬人直播、美妝角色或遊戲角色開發。
完整支援 MetaHuman 系統
採用 MetaHuman 預設髮材質,可與現有角色快速整合
容易整合至現有專案與角色頭部幾何結構
髮根過渡自然,適合特寫鏡頭與動畫應用
限頭髮資產,不包含角色