These lace dress, bra and shorts are designed to fit on any Metahuman using parametric bodyfit Cof4, supported by Epic Games.
Metahuman skeleton support: Yes
Body types supported: Tall/Feminine/Medium
Chaos cloth preset included (setup required based on wanted animation).
If you want to use default mannequin animations in Unreal Engine, they need to be retargeted on Metahuman rig.
It supports extensive color customization. You can change material color and its intensity for base color and details (with the MPC_BritBra, MPC_BritShorts and MPC_BritDress - Material Parameter Collection, in Materials folder).
- Installation Instructions:
Download the .mhpkg file from this Fab listing.
Create a folder named Outfits in your Content folder if it doesn't already exist.
Example path: /Game/Outfits or All > Content > Outfits.
Unpack each clothing item into its own folder:
Inside each item folder, create a subfolder with the same name and move all contents into it.
Outside those folders, you’ll find OA_xx and WI_xx assets - move each pair into its matching folder.
Final structure should look like:
All > Content > Outfits > [ItemName] > OA_[ItemName], WI_[ItemName], and the full asset folder inside also named [ItemName].
For example: All > Content > Outfits > BritBra > OA_BritBra, WI_BritBra, and the full asset folder inside also named BritBra.
Drag the WI_xx file into the “All Assets” panel inside MetaHuman Creator.
Double-click it to apply it to your MetaHuman.
If textures appear incorrectly, open the associated Cloth Asset (CA) and Outfit Asset (OA).
Disconnect and reconnect any node, then click Save on both CA and OA, and try again.
For any additional questions feel free to contact me.
- Notes:
This asset is designed for use with MetaHuman characters but is not affiliated with or endorsed by Epic Games.
MetaHuman is a trademark of Epic Games, Inc.
Character models used in the preview images are for demonstration purposes only and are not included in the download.