I’m making the FallGuys-like project in which all characters will look like jelly-man. We did the buttons in UI for main many that look like melted jelly. I want to know if there is any way to make material for them behave like wobbling jelly when I press it, or hover?
The button reference:
You’d need something along the lines of, most likely:
Ok,I’ll try to look it up. Thank you!
You can detect where the cursor is in local widget space geometry, you can detect cursor movement delta, you can send that information to the button material that Niagara manipulates.
Thank you, this will definately help!