JEAMIJIM Graphics - BusStop

I made this with the idea of ​​implementing objects or environments that can be seen in everyday life in 3D.

First, I made a bus stop.

I made it by controlling polygons so that it can be used in games. The number of polygons may be too many to use right away, but I think it will be easy to use after some optimization.

I think it will be good for animation backgrounds.

You can use it with the PBR settings of Unreal or Unity to see good results.

I worked with Maya2025.3 version.

The Texture of the Scene is set.

If the Path of the Texture is not correct, please use "Window-->General Editors-->File Path Editor" to correct the Texture path.

UV
  • Worked on.

Texture (Total 28 sheets)
  • Worked on for PBR.

  • Albido / Normal / AO / Roughness / Metallic prepared separately.

  • PNG 16 sheets

  • TGA 12 sheets

  • Size 4K (4096 4096) All images

Materials
  • Set as PBR material.

Software used
  • Maya3D (2025.3)

Other file descriptions
  • We would like to inform you that the included HDR file was downloaded and used for free license purposes from Poly Haven.