I made this with the idea of implementing objects or environments that can be seen in everyday life in 3D.
First, I made a bus stop.
I made it by controlling polygons so that it can be used in games. The number of polygons may be too many to use right away, but I think it will be easy to use after some optimization.
I think it will be good for animation backgrounds.
You can use it with the PBR settings of Unreal or Unity to see good results.
I worked with Maya2025.3 version.
The Texture of the Scene is set.
If the Path of the Texture is not correct, please use "Window-->General Editors-->File Path Editor" to correct the Texture path.
UV
Worked on.
Texture (Total 28 sheets)
Worked on for PBR.
Albido / Normal / AO / Roughness / Metallic prepared separately.
PNG 16 sheets
TGA 12 sheets
Size 4K (4096 4096) All images
Materials
Set as PBR material.
Software used
Maya3D (2025.3)
Other file descriptions
We would like to inform you that the included HDR file was downloaded and used for free license purposes from Poly Haven.