JDA-2025 - Graph Capturer

An unreal engine plugin to capture various graphs no matter how big or small.

See our you tube video for a complete example of the process https://www.youtube.com/watch?v=-dyQp4TCUdE

Capture smaller graphs in a single image (saved as high res .png) or any size graph (saved in .dzi) format and then use the viewer in the readme file (or another open source free pyramid viewer) to view entire mammoth graphs without delay.

Useful for educational or sharing purposes or to just back up the visual scripting of any graphs you have made. Also useful for those who get stressed scrolling through large graphs in unreal engine

Having a problem with a large blueprint but struggling to find the issue due to viewport constraints? No problem, capture the entire graph and view it rapidly moving to a chosen section of the graph

Exposed settings for full customisation should you wish to change quality or file size (e.g a 65340 x 11000 graph uses circa 18 mb of storage with default settings) This can be adjusted in the settings to increase / decrease quality and / or file size

Built in resource saver that chooses to use system RAM to capture or HDD/SSD depending on available resources (This does affect speed slightly) but its the final quality that matters the most

Heavily optimised to save system resources

This was designed for educational purposes and for teams to share blueprint or material node structures, you can project a blueprint onto a wall or canvas at a presentation in full view, no UI blocking just pure nodes and focus on any graph of any size