JBronswijk - Desk Lamp Game-Ready PBR Low-poly Prop

Game-ready desk lamp prop designed for real-time applications.Clean topology, optimized polycount, and PBR materials make this asset ideal for video games, VR/AR, archviz, and real-time visualization.The lamp features a simple, realistic design with a dedicated emissive bulb texture, allowing easy control of lighting inside Unreal Engine, Unity, or any modern engine using PBR workflows.Built to professional marketplace standards with efficient UVs, consistent texel density, and engine-friendly materials.

Features:

  • Low poly, real-time optimized

  • PBR Metallic/Roughness workflow

  • Emissive bulb (separate emissive channel)

  • Single texture set

  • Clean topology and UV layout

  • Correct real-world scale

  • Suitable for games, VR, cinematics, and visualization

  • Three colour variants as separate base colour maps

Technical Details:

  • Format: FBX, OBJ, blend

  • Texture Resolution: 2K (Base Color, Normal, Roughness, Metallic, Emissive)

  • Polycount: Optimized for real-time use

  • Materials: 1 (lamp) + emissive bulb

  • UVs: Non-overlapping, 0–1 space

  • Scale: Real-world (50cm)

  • Engines: Unity, Unreal Engine, and others

No logos, no branding, fully generic and production-ready.