JB - Easy Jet: Multiplayer Flight Core

Easy Jet: Multiplayer Flight Core

Easy Jet: Multiplayer Flight Core is a lightweight, production-ready flight system built entirely in C++.
It delivers fast, responsive, and synchronized flight control for both single-player and multiplayer projects — with no extra setup required.

Core Features
• Full C++ replicated movement with client prediction and server reconciliation
• Chase, Cockpit, and Shoulder camera modes with auto-leveling and zoom control
• Adjustable flight physics (speed, yaw, roll, lift, damping)
• Smooth network interpolation and jitter-free movement
• Blueprint-exposed variables for instant tuning — no code rebuilds needed
• Clean, modular codebase — easy to extend for audio, FX, weapons, or AI

Setup in Minutes

  1. Enable the plugin in Unreal Engine 5.6

  2. Create a Blueprint based on JetPawn

  3. Add your mesh, camera positions, and input mappings

  4. Adjust variables such as flight speed, roll rate, camera lag, camera blend, yaw/pitch speed, and network smoothing directly in Blueprints

  5. Apply the recommended multiplayer settings in DefaultEngine.ini

  6. Drop the pawn into your level and hit Play

Multiplayer-Ready
Easy Jet is fully replicated and tested with:
• Fixed 60 Hz simulation rate
• Smoothed interpolation on clients
• Dedicated server support with latency simulation
• Stable motion sync even under packet loss

Technical Info
• Engine Version: Unreal Engine 5.6
• Language: 100 % C++ with Blueprint access
• Category: Code Plugin
• Contains Content: No (logic-only system)
• Platform: Win64

Developed and fully tested in Unreal Engine 5.6 (Win64).
Optimized and validated for multiplayer performance on Windows 64-bit builds.

Note: The jet mesh shown in presentation images is not included in the plugin.

For more Details, please follow the video steps. (Easy to setup)!

Links & Support