Japanese Modular Town House Kit

UPDATE April, 30th 2019: Released!

Marketplace: MJH Modular Japanese Town House

I’m preparing a modular kit to build Japanese traditional houses both exteriors and interiors with also props and decorations.

  • The kit is fully modular and can be assembled using a 10 cm grid;

  • Once assembled can be easily scaled to a more realistic size (like a real tatami size- for example Kyoto size 0.955 m by 1.91 m or Tokyo size 0.88 m by 1.76 m);

  • It can be used as it is (appropriately setting the grid), but it’s also completely prepared to be used with our Modular Snap Plugin for a fast building. All sockets are already added to the meshes;

  • It comes with blueprints and blutilities that allow to easily assemble the house and the furniture, choosing the wood, the type, the size etc.

Download demo level

Content:

  • Architecture: various parts needed to assemble a house: pillars, beams, walls, floors, roofs, balconies, doors (shoji and fusuma), windows, lattices, tatami, teahouse specific walls and doors, rain gutters, pipes, etc

  • Interior props:

    • Furniture: stairs (both pre-built and modular), tables, low tables, cushions (zabuton), fire place (traditional sunken hearth called irori), owen (kamado), tokonoma, folding screens (byoubu), tradional modular cabinetry (tansu);

    • Lighting: various traditional lamps, placed on floor or hanging;

    • Restaurants and shops props: various counters for bars or shops, shelves, barrels, chairs, tables, dishes, menus, posters, sake bottles, signboards;

    • Curtains: various traditional curtains called noren.

  • Exterior props:

    • Roads and bridges, including spline BPs for easy building of roads, torii paths and stone paths in garden;

    • Fences and gates, including torii gates;

    • Lighting: various lanterns, placed and hanging;

    • Decorative and other pieces: fountains, statue base, benches, banners, manhole covers;

  • 19 pre-built house examples

More info about this project on my blog and artstation.
There are also a few very detailed tutorials about how to use this pack and a downloadable demo level built with these assets.

Here a few screenshots for the architecture

And a few for the different props

I’ve submitted today the MJH - Modular Japanese Town House pack to Epic for review.
Also, I’ve started a series of tutorials with detailed explanations about the pack; it’s still not completed, but a big part is already done and you can already read it and watch it following the links on this page.

Here also a few more screenshots

While waiting for the review from Epic, working on the playable demo (that will be available soon!), I did some more screenshots.
Enjoy the view

I’ve just tried the project in UE5.0 and everything seems to work well.

However, keep in mind that the demo maps were made with baked light. They also look good with Lumen, but there are a few changes to make.
You can switch between baked and Lumen GI in Project Settings > Rendering > Global Illumination (disabling Lumen allows you to see the maps as they were intended to be).

If, instead, you want to use Lumen GI, it works very well outside, but some interiors look too dark because Lumen GI is not yet able to propagate the light as well as the baked Lightmass.

To add more light in the interiors, you have to change the lights from statics to movable, move the light component slightly outside the lamp mesh (Lumen in unable to traverse it) and increase its attenuation radius (somehow with Lumen the light is less powerful than with the old system).

If you find some other problems please notify me so I can fix them.

Here a few screenshots made with Lumen GI