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It’s been 4 months since the first trailer and JamG went through a lot of change and improvement ^^
- smoother textures on several models
- music! Yeeey!
- a nice vista with clouds and a beautiful sunset/sunrise (you can pick your favourite, it works both ways since it’s only in your head)
- a calm ocean stretches under the platforms
- the killzone is visible now, which helps measuring up your distance from it and the space you can move in
- new marble texture
- changes had been made to the maps to improve smooth playability
- improved respawn system for your delight (a major step towards multiplayer compatibility)
- new difficulty settings: “Hard” (removed checkpoints) and “Dark Souls”
- and many more in the works!
As you can see, JamG is still in alpha and lot of the textures and models are still placeholders, but we are getting there ^^