ive tried every solution to fix packaging but nothing works

Ive been trying to package one of my projects for around two days I have watched all the youtube tutorials reinstalled visual studio tried packaging on different projects but nothing seems to work.
(yes sdk is installed)


(post deleted by author)

welcome to the forums.

“cannot open .lib”
it’s not finding a library. possibly from a plugin.
if you are using git you might have ignored those .lib files since most .gitignore in internet will ignore them.

all of them? that might have taken a while. not much more one can add then.

can you package a new empty project?
have you tried “repairing” the unreal installation?
what version of ue are you using?
what’s the target platform?
can you share the ubt logs ? (the path is at the end of the log in the screen)

Update: aparently unreal wasnt allowing me to process any experimental plugins it just wouldnt package it so i remade my project copied code and since i dont have the plugins its working fine now

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good job. well done. you can also disable plugins in your project.