I love doing characters for UE in Blender.
I wrote up my process on the wiki:
I chose to follow the UE4 rig for the characters to allow retargeting. If I didn’t do that, even working in Maya would create headaches.
I love doing characters for UE in Blender.
I wrote up my process on the wiki:
I chose to follow the UE4 rig for the characters to allow retargeting. If I didn’t do that, even working in Maya would create headaches.