Second thing, I’m pretty new in videogame developpement
So, I’m currently making a videogame based on ProFirstPersonHorrorTemplate and everything’s worked fine until I’ve decided to rename my uproject ‘‘Insomnia’’ (the name for my game). Since I’ve done that, I can’t build my project anymore, it say ‘‘A default Editor target ‘Insomnia’ was specified in engine.ini but does not exist’’. Should I migrate everything in a new project or is there a solution ?
I’ve also followed other solution when the output log told me multiple game instance found but maybe I’ve done things wrong
Welcome to the Unreal Engine Community! This is NOT a post directly from Epic and is a third party. So, proceed at your own discretion. But, I read some users having success with the steps. Take a peek here https://unrealistic.dev/posts/rename-your-project-including-code. I hope this helps!
I’ve tried the step of what you send me and I think some files in my VS are missing or may be renamed wrongly. Any ideas if I can like ‘‘reset’’ to default VS file or something like that ? I’ve never used it before so I’m kinda lost
Update that worked for me and my specific problem:
I’ve migrated all my project files into a new one, reinstalled my version of unreal engine, rebuilded the editor and now everything work fine and I didn’t lost any files !