Ok, this is a different issue:
E:\UnrealProject\GravityWall\Config\DefaultEngine.ini, line 110: SigningCertificate="iPhone Distribution: Olivine Games
Go to that file (DefaultEngine.ini) and at line 110 add a quote (") to the end of the line. Somehow the quote is missing and so it can’t properly parse the file. After updating the file, package your game from the editor. I’ll take a look at the code and see if there is some way we drop it when writing out the file after getting an update to the project settings.
-Pete