iTunes Connect invalid binary

I installed the WWDR but still cannot package the project for iOS.

I’ve attached the error log.

Just to make sure I wasn’t crazy I redid everything to the letter on https://docs.unrealengine.com/latest/INT/Platforms/iOS/QuickStart/index.html. Please note this is my 2nd game shipping in iOS and was able to ship a 4.9 project. I am still using the same PC but different provisions, and certificates then the 4.9 project on this latest project. Also note that I am using a iOS Distribution Certificate. Could this be the issue?

I also went thru various steps in this other answerhub. But was directed to this one as the same issue. [4.10]Unable to Build to iOS in 4.10. But same Provision and Signing keys work in 4.9 - Mobile - Unreal Engine Forumslink text