I am currently making Hello neighbor levels using unreal engine and items from previous levels i have created are showing up. and when i am in the editor the items aren’t there but when i press play they appear? Please help on how to delete these items because i cant find them when i am editing.Preformatted text
Hey there @anonymous_user_1026a2d7! Welcome to the community! So generally there’s a couple of ways this can occur. If you’ve got something spawning the items at runtime, you won’t be able to see them in the editor, only the blueprints that spawn them.
Have you checked through the gamemode, player controller, level BP, etc?
Is there any way we can see some examples? As I’m not so familiar with the Hello Neighbor pipeline it may help tie it to the function that’s spawning these.
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