Instead of needing 100 Item Spawners for a map I thought I’d just have empty props mark locations and have one Item Spawner teleport to them and drop a random item there. However, it seems the Item Spawner can only have one item active in the world at a time, each time I teleport and spawn a new one the previous deletes. Although the “Continuously spawn items” setting seemed promising that does not allow multiple items to be spawned at the same time. This would save tons of memory and optimize many of our workflows, please add a setting for “Allow Multiple spawned Items” and “Max Spawned Items”