Item Pick up Problem when moving,

Hello
New to Unreal Engine, im running 4.8 and after following multiple tutorials on attaching items to sockets which works fine, but
when i start to move in any direction my player will “skate” backwards about 20 feet and i cant move forward. Its almost like something is holding him back
I can pick up and drop the items fine,also i noticed on the version i believe its 4.76 when you “Attach Actor to Component” there is a setting of snap to target
and now its changed from snap to target , with either keep world scale or include scale.
Anyone have any success on solving this or have the same issue?
Any help would be appreciated thanks.

Does this only occur when the object is attched to your player? If so what are the collision settings for the attached piece? Maybe you are causing it to intersect the player and it has collision? To verify try setting all components in your pickup BP to have no collision.

If that isnt it, we may need some info on your pawn. Is it from one of the templates? How much modification to the controls etc?