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It’s a valid approach and perfectly doable, downside is that I still need to touch every material (at least I dont have to double them :wink: I have complex objects with 7 to 10 materials for each, I just wondered if there is a way to apply the effect at the post level like with a blendable material…If not, I’ll probably use your proposed solution…

Cheers,
michael

PS: And good night :wink: