It would be really nice to see support for different anti-aliasing types

Yes, line #126 before the line #179#error Fix me!”

Trying other crazy things. We want to work confortably until find a fix.

d85320c477658891b75c26bb0c8f3864c2891569.jpeg
Added UE4Editor.exe to it.

1313d7729787545d5781558f6d20015a5eb12193.jpeg
Seems to load but similar to FXAA.

Another question:
in the ThirdPersonTemplate > Edit BP
There is another PostProccess atached to FollowCamera.
All settings seems to be disabled. I tried to change there to TemporalAA and FXAA with no luck.