It seems that I can't get the correct forward vector of the FollowCamera

I am trying to make a rifle fire based on the anchor in the center of screen by line trace. But while I get the forward vector like this in the following picture:

it seems to target to a wrong position:

I also tried the Convert Screen Location To World Space node, but it results same.

Someone helps me out please :sob:

You need to add the multiply direction vector to the starting point:

Yes. I resloved by myself already, thanks a lot for your reply. :smile:

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