It seem that Daz/Poser has a new challenger!

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You mean that Morph3D has a focus on the Unity game engine, since it is only available through the Unity asset store. The bad thing with Daz3D is those !@#% poly counts. Sure, you can decimate the poly’s, but that tool is not exactly reliable.

Another thing about Daz is those license fees. They need to get rid of them imho.